Exodus: An Exploration for the Dedicated Sci-Fi Aficionado.

For a particular breed of science-fiction devotee, the revelation of Exodus stood as the most significant news from a recent gaming awards ceremony. Interestingly, those very fans may not have grasped its full implications during the initial showcase.

Exodus, the debut title from a new studio populated with former talent from a legendary RPG developer, was initially announced a couple of years prior. At the latest event, the development team provided an targeted release window of 2027, accompanied by a fast-paced trailer. Before this showcase, the studio's leadership discussed some of the real scientific ideas that serve as the basis for the game's universe: relativistic time effects, genetic alteration, and galactic expansion. These are all inherently heady ideas, which are inherently challenging to communicate in a brief, marketing-driven trailer.

“I would have preferred some of those fascinating and novel ideas were featured in the trailer. All I saw was ‘generic man in space,’” wrote one observer. Another responded, “All I got was ‘this is like a well-known space opera RPG at home.’” Feedback in community spaces were equally varied.

The trailer's focus clearly makes sense from a marketing angle. When trying to stand out during a lengthy onslaught of game announcements, what sells better: A team discussing the finer points of relativity? Or enormous robots blowing up while more mechs emit plasma from their faces? However, in opting for spectacle, the developers failed to include the subtler concepts that make Exodus one of the more promising hard sci-fi games in development. Let's break it down.


Evolved or Alien?

Does Exodus feature aliens? Perhaps. It depends. Look at that scene near the opening of the trailer, featuring a humanoid with gray-blue skin and metal components integrated into their flesh. That was surely an alien, right? Ultimately hinges on your interpretation regarding one of the game's core thematic dilemmas: If you applied Ship of Theseus reasoning to the human biology, is what is left still human?

“We want the Celestials... for a player who isn't dedicate significant amounts of time into absorbing the IP, to still understand the basic premise that they're transhuman descendants, understand that they’re an opposing force you have to confront... But also, importantly, make sure it's engaging and that they're impressive and that they are satisfying to fight against,” explained the studio's head.

Grasping how these alien-seeming beings aren't strictly aliens requires wrestling with vast expanses of both space and temporal progression. Time dilation — the relativistic effect that time moves at a reduced rate for high-velocity objects — is an operative core tenet of Exodus’ fictional framework. Here are the basics: Humanity leaves a desiccated Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human travelers arrive centuries before others. Those firstcomers heavily modified their DNA and adopted the “Celestial” moniker.

“There’s various stages of evolution. The people who got to the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see standard humans as essentially unevolved, lesser, not really suitable for the upper echelons of society,” stated the game's story head.

Exodus is set approximately 40,000 years in the future. Consider that scale — that's essentially all of human civilization repeated ten times over. Now contemplate what humans would look like if they spent ten entire human histories advancing the limits of biological science. You would not possibly perceive the end product as human. You might certainly believe you're seeing an alien. The most fearsome branch of Celestial, known as the Mara-Yama, can take diverse forms. Some possess fangs and appendages and stand nine feet tall. Others are covered in armored plating. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a collection of organs attached to a head.


A Universe of Ideas

Among the pyrotechnics, energy weapons, and war beasts, you might have noticed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, operates a shiny machine that radiates a etherial glow. A spaceship jets into a portal and disappears at relativistic velocity. This all seems beyond human comprehension, the kind of tech attributed to a Type 3 civilization. Yet, these are further examples of wonders that seem alien but are deeply rooted in mankind's own ascension.

Beyond the core development team, the Exodus lore is being expanded by what the narrative lead called a duo of “literary legends.” One celebrated author has already published a lengthy novel set in the universe, with another planned, while another award-winning writer has written a series of short stories. Enlisting such established science-fiction talent into the fold years before the game's release has enabled the studio to develop a rich fictional universe as a framework for the game.

“It was really a partnership. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all fit together... With someone as established, you don't want to limit him. You want to give him latitude,” the narrative director said of the collaboration.

One interesting scene shows Jun seemingly manipulate the ground beneath him, creating stone into a instant bridge. This material, called livestone, reacts to mental impulses from Celestials or a specific human subclass — descendants of later human arrivals who were granted limited technologies by the Celestials. Since Jun demonstrates this ability, speculation arises about his nature.

“Jun's not exactly a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, noting that the ability to interact with Celestial technology is a “important element of the game.”

The vast scale of the Exodus setting — both in distance and historical time — means there is abundant room for diverse stories to exist, using the same core lore without causing contradiction.


Stories Within the Void

Although Exodus has been publicly known for a couple of years and won't arrive, several stories have already been told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials totally alien to her experience. An episode of a television series recounts a heartbreaking story about a father chasing his daughter across star systems, with time dilation resulting in profound effects on their family; by the time he finds her, she has lived a lifetime.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly abandoned by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun destroying everything, including vital life support systems, and Jun must use his unique powers to {find a solution|stop

Debra Mcbride
Debra Mcbride

A seasoned financial analyst with over 15 years of experience in corporate accounting and business consulting.